gameos on RP2350-Touch-AMOLED-1.8

running on RP2350-Touch-AMOLED-1.8

adaptation invariants (degraded)

The cross-chip port: a from-scratch reimplementation of the same gos.h contract, most of the two games' own code still vendored byte for byte, one 150MHz core doing the game logic, software rasterization AND the 2x upscale the donor's own second core and DMA hardware share.

touch the screen · tilt with your phone

Flash to the real device

Download .uf2

No install needed: copy the downloaded file onto the RP2350 BOOTSEL drive once it appears.

BOOTSEL entry ritual

Only needed for a bricked board, or for firmware older than the USB reset interface. Otherwise the flasher reboots the board into BOOTSEL itself.

Unplug USB. Hold PWR for at least 12 seconds, until the screen goes black (replugging alone does not reset the board: the PMIC keeps the rails up). Then hold BOOT while plugging the USB cable back in.

Prove it runs

The board can answer for itself. This port is verified by behaviour rather than by pixel identity, so this replays its own trace over the board's devlink port and puts the frames it captures through this bundle's own invariants - the same checks, the same thresholds, the same file the verifier runs.

no board has confirmed this yet

Needs the board running this firmware, and Chrome or Edge on desktop. Nothing about you is sent: the result carries the app, the pack, the firmware's own sha256, the kind of check, the verdict and what each check measured.